World Driver Championship T-Shirt Variant NEW – Nintendo 64
Brand new sealed!
Rampage 2: Universal Tour Big Box Keychain Exclusive Variant
Here is the coveted Nintendo 64 Variant Rampage 2 Big Box for sale. The bix box includes a unique plush keychain. Only three different keychains were released, and only 10 confirmed keychains exist. This was a Walmart exclusive and is very rare. The plush makes a Clayfighter Sculptor’s Cut manual look very common. Definitely something to showcase on your wall!
The Legend of Zelda: Majora’s Mask
For all who were awestruck after completing The Legend of Zelda: Ocarina of Time, they will be completely spellbound when they pop Nintendo's brand-new sequel into their N64 machines. They will enter the world of The Legend of Zelda: Majora's Mask.
In this stunning addition to the Zelda series, the young hero Link will meet a mischevious Skull Kid, who is under the evil power of Majora's Mask, and leads him into a strange world parallel to Hyrule, known as Termina. But he has entered at a bad time. He learns that in three short says, the moon is going to crash onto Termina, destroying everything in its wake.
Link's quest is then unfolded before him–he must unfog the mystery of Majora's Mask, and somehow stop the moon from falling. Throughout the game, he will collect 20 different masks, each giving him a special power. Some of them even allow him to transform into different creatures. But you'd be surprised at how quickly three days can go by…
The Legend of Zelda: Majora's Mask is expected to come out October 26, 2000 in the U.S., and a few days later in other countries.
Pokemon Stadium 2
GoldenEye 007 has been a huge success for Rareware, and it's easy to see why. More than a simple movie translation, this has earned its top-seller status on its own. Fans of Doom andQuake will recognize the first-person shooter perspective, but there the similarity ends. James Bond 007 has too much style to simply blast everything in sight and move to the next level. No, as 007, the player has a variety of different missions to perform, each with its own specific objectives. Each mission follows the film closely, and so James must use stealth and cunning as much as brute force. But if you see a Kalashnikov rifle lying around, by all means pick it up.
Controls are easy to master, which is impressive considering the variety of actions the onscreen hero can perform. James can run and walk at variable speeds, duck, pivot, hide, attach mines to enemy helicopters, block doors from opening, and more. The optional auto-aim feature is especially nice. Of course, James Bond is proficient in a wide variety of weapons. You get to use them all, from the trusty Walther PPK (with silencer) to double sets of full-auto machine guns.
The game's faithful tribute to the Bond legacy includes briefing dossiers on each mission, complete with wisecracks from Q and flirtatious comments from Moneypenny. And the 3-D representation of locations and characters from the movie is very impressive. The Rareware team spent time on the set with digital cameras, and it shows.
One of the distinguishing features of the game is the outstanding artificial intelligence of the enemies. When attacked, squads will rush to hit the alarm. If they make it, reinforcements come running. Enemy soldiers respond to being shot or blown up with chilling realism. According to Rareware, there are over 30 different animation routines that come into play, depending on where the soldier is hit. For those who prefer the challenge of human opponents, there are six clever multiplayer modes where up to four players can shoot it out, as teams or solo agents.
With excellent gameplay, intelligence, and style, GoldenEye 007 is a first-person shooter that'll keep you coming back for more. –Jeanne Uy
Every so often a game enters the scene propelled by so much hype and promising so many innovations that decorating it with more pretty words seems pointless. Donkey Kong 64 falls into this category.
Donkey Kong 64 is a 3-D action adventure game–à la Super Mario 64 and Banjo Kazooie–based on the game icon of the same name (you know, the ape who rolled barrels down on Mario's head in the early '80s arcades). In this massive and graphically beautiful game, Donkey Kong and his pals must right the wrongs of King K. Rool by exploring their home island in search of more than 200 gold bananas, as well as other items that help the primates' progress.
Players alternate control of Donkey Kong and four other characters–each with unique abilities–to complete puzzles, conquer “baddies,” compete in mini-games, and navigate through physical challenges. In addition to the single-player adventure, unique multiplayer games offer opportunities for social interaction between marathon solo sessions.
Donkey Kong 64's incredible graphics and smooth gameplay are boosted by an included 4-MB expansion pack. The unit helps process the memory-demanding graphics, and enhances the colored lighting effects, shadows, and other eye candy, such as … well, there we go adding to the hype machine. Just remember: this game will be king of Nintendo's jungle for quite a while and, with a few million rabid fans, could enter the ranks of classic Nintendo 64 games. –Eric Twelker
Mario Party 3
Mario, Donkey Kong, Yoshi, and all your favorite characters are back in Mario Party 3. This game features 70 minigames that make you use your N64 controller in ways you never thought imaginable. Like its predecessors, up to four people can participate in five areas in board-game-style play. As you traverse the board, you'll have your chances to compete in the aforementioned minigames. Then it's all about button mashing and analog-stick twisting. The gamepad techniques are easily explained, but some of them are tougher than they look.
The single-player story mode is an absolute chore filled with as much watching as playing. You're not supposed to play this game alone, hence the word “party” in the title. Multiplayer modes include party, battle royal, and duel. The first two are the basic free-for-alls found in previous games, while duel mode is an interesting addition that combines elements from Othello and Monopoly with the minigames. The various modes help shorten multiplayer game time, which was a problem in previous versions.
Mario Party 3 continues the series' tradition of being the top dog of party games. With its numerous easy-to-learn minigames, it's perfect for when you and your friend are looking for quick, mindless fun. –Raymond M. Padilla
Mario Kart 64
Mario Kart 64, one of the first games released for the Nintendo 64 platform, is an updated translation of the very popular Super Mario Kart for the Super NES (SNES). And while the game clearly takes full advantage of the graphics power and speed of the N64, a few components that made the original so compelling have been left out of this release.
Still, Nintendo's expertise at sucking players into the game world is strongly evident, and Mario Kart 64 offers enough challenges to keep players (especially casual gamers) entertained. Placing a familiar Nintendo personality behind the wheel of a sputtering kart powered by a 50, 100, or 150-cc engine, the game lets players race computerized opponents or up to four other players on a variety of well-designed tracks. Because karts lack the power and speed of race cars, drivers must focus on collecting power-ups and nonlethal weapons rather than negotiating hairpin turns on two wheels. Grabbing and using on-track items is the heart of the game's fun: a strategically-placed banana peel sends the unlucky victim into a spin, nailing an opponent with a turtle shell launches their vehicle skyward, and a rocket provides a quick boost to near-breakneck speeds, if only for a moment.
The multiplayer mode provides enormously chaotic fun for up to four players–flip it on at a party and watch the guests congregate around the screen. –Eric Twelker
The Legend of Zelda: Ocarina of Time
Every so often a game enters the scene propelled by so much hype and promising so many innovations that decorating it with more pretty words seems pointless. Donkey Kong 64 falls into this category.
he Legend of Zelda: Ocarina of Time may be the greatest single-player video game ever created in any genre. It's that good. Those new to Nintendo's enormously popular Zelda series will be glad to know this game stands completely on its own. Our hero, Link, starts the game as a young boy living in a magical forest village populated by elf-like children. But there is evil lurking in the world. Strange monsters are appearing, and the land is changing. It's up to Link to discover why, defeat the monsters, and stop the evil at its source.
The game world's ever-changing environment looks like a fairy tale come to life. Majestic waterfalls, towering castles, and magical forests are a feast for the eyes and ears. Rivers flow, rain falls, the sun and moon rise and set. There's even an erupting volcano! Exploring this world is half the fun of the game. Along the way, you learn musical tunes that you can play on the flute-like Ocarina, a magical device that helps you teleport, alter the weather, even control time itself.
Character interaction is important to gather clues. The fairy princesses, singing frogs, and dragons you'll meet can be cute, humorous, or somewhat terrifying. Sprinkled liberally throughout the game are hundreds of secret treasures and enjoyable minigames (one of which, the fishing game, would almost be worth buying by itself). Game controls are easy to learn. There's even an elaborate fight training course built right into the game. Controlling the hero quickly becomes instinctive, and you can concentrate on saving the world. To win the game, you'll have to use not only Link's sword, but your mind as well. This game's challenging and inventive puzzles really make you think. In fact, to keep from getting stuck, it's worth spending a few bucks on an official player's guide. With The Legend of Zelda: Ocarina of Time, Nintendo has come up with an all-consuming adventure title that will provide days of engrossing gameplay. –Eric Fredrickson
Follow the adventures of six Yoshis as they search through sunny woods dark caves soaring mountains steamy jungles vast oceans and gloomy castles for the stolen Super Happy Tree. Charming lush graphics action-oriented gameplay and delightful humor distinguish this revision upgrade and expansion of the original SNES hit.
Super Smash Bros.
All of your favorite Nintendo characters have come together to answer the question: who is king of the Nintendo hill? The format can aptly be described as Super Mario Kart meetsMortal Kombat, which makes for an odd, yet addictive game. The object is to throw, punch, smash, or blast your opponents off the edge of the beautifully rendered, themed arenas. Numerous power-ups, weapons, and surprises help or hinder the melee. Your eventual goal is to fight your way through to a bizarre final boss character. Victory in this battle rewards you with another character to play, such as the scene-stealing Pokémon, Jigglypuff.
From Star Fox's laser pistol to Link's hook shot, each character's trademark special abilities are utilized to knock one another off the screen. The game does a great job balancing the characters' widely differing powers so that no one character has an insurmountable advantage. The sound and animations are also dead-on: Donkey Kong is a huge, cartoonish ape, while Link is much more detailed and realistic. And Pikachu's famous thunder shock attack is accompanied by a fearsome yell of “PIKA!”
Unlike most fighting games, Super Smash Bros. allows you to team up with a computer partner and take on other teams in both single and multiplayer modes. But the most fun is had when four human players play in a battle royale. The game quickly becomes a scene of incredibly fun chaos: picture Mario beating up on Luigi, while Donkey Kong is chased by a scampering, sledgehammer-wielding Pikachu. It's the perfect party game. –Hugh Arnold
Super Mario 64
The game that launched the Nintendo 64 system stands the test of time as one of the first and best exploratory action/adventure games. Guide the legendary plumber through an incredibly vast magical world with never-before-seen movement and camera-angle freedom. Mario's got the moves with graduated speeds of running and walking, jumps, super jumps, bounce attacks, swimming, and more. The more you play, the more moves you'll discover.
This industry milestone game lets gamers play at their own pace, encouraging them to explore new nooks and crannies of its many levels with a Zen-like approach where the journey is as important as the goal. Other N64 games such as Zelda, Banjo-Kazooie, and Donkey Kong 64 all owe much of their inspiration to this gem of a game. A showcase for the system's graphics and processing speed capabilities, Super Mario 64 is a must-have for any N64 owner. –Jeff Young
Star Fox 64
It is a shame that Nintendo can't clone Miyamoto, the genius behind the Mario and Zelda games. He is easily Nintendo's greatest asset, and one of the most brilliant storytellers ever to work in the interactive medium. His latest effort, Star Fox 64, is a game designed in his tradition of greatness, and it's perhaps the best N64 game seen since Super Mario 64 – which is still considered by many as the best video game of all time.
Star Fox 64, the sequel to the Super Nintendo title Star Fox, is a shooter in the truest sense. As happens in Star Fox's predecessors, you fly along and blast away your enemies while powering up your weapons. But Star Fox 64 adds quality gameplay twists that rival the game's incredible 3D graphics. These features include multiple gameplay paths (which take you through various levels depending on how well you play, including a Tomorrow Land-like city, a meteor-filled corner of space, and a post-apocalyptic battleground), a submarine and a tank level, a four-player battle mode, and the smoothest 3D flight control yet seen on a console system. Not only is the animation incredibly smooth, but every polygonal building and ship is finely detailed. The enemies are also quite varied – in fact, the final boss, Andross, even qualifies as menacingly scary (there's something terrifying about a huge ape that literally chews you up and spits you out). This game is a pleasure to look at and does the Star Wars-like storyline justice with a truly cinematic quality.
At any given time you have a variety of enemies to blast, and the game alternates between on-rails levels (where you are constantly moving forward on a track with 3D movement), and slightly more open levels where you can explore a limited area. While the game may be difficult to play at first, it includes a training mode to master the somersaults, U-turns, and power-ups. Once you get the hang of it, the game becomes a fast-paced thrill ride through multiple levels of interplanetary warfare. And unlike any game before it, Star Fox 64 uses force feedback, courtesy of Nintendo's latest peripheral, the Rumble Pak. Simply, you actually feel each shot you take and obstacle you bump into.
The plot of Star Fox 64 pits Fox McCloud against the evil Andross and his crew of monkey people set to destroy the galaxy. As Fox McCloud you must lead the battle against his minions. Your wingmen Slippy (a frog), Falco (a falcon), and Peppy (a rabbit) accompany you on missions and offer advice on each level – they can also help you out in a jam, but you should expect to come to their rescue more often than not. The interaction between the four main characters makes for some of the most entertaining voice-overs yet heard in a video game and proves that the N64 doesn't need a CD drive to offer a vast array of speech. In fact, a third of the game's cartridge is used for the memorable chatter, which includes such lines as “Let's show those monkey people who's boss,” and “Oh noooo!” which is shrieked by Slippy, who's gender is, sadly, never revealed.
Paper Mario 64
Far, far away beyond the sky, way above the clouds, it's been said that there was a haven where the Stars lived. In the sanctuary of Star Haven there rested a fabled treasure called the Star Rod, which had the power to grant all wishes. Using this wondrous Star Rod, the seven revered Star Spirits watched over our peaceful world carefully… very carefully. Then one day, a terrible thing happened… The evil King Bowser appeared in Star Haven and stole the Star Rod! Using its incredible power he quickly imprisoned the seven Star Spirits! Completely unaware of the trouble in far-off Star Haven, Mario was back home in the Mushroom Kingdom, eagerly reading a letter from Princess Peach. It was an invitation to a party at the castle! With much anticipation, he and his brother Luigi set off for the party, oblivious to the chaos that lay ahead… Bullets change to: Follow Mario on his journey through an RPG-style story to save the princess!
Pokémon Stadium lets you stage Pokémon battles in a whole new arena–on your Nintendo 64! See all 150 Pokémon execute their attacks in full 3-D, and create your own custom stickers!
Pokémon Stadium gives trainers an arena to engage in heated Pokémon battles, and offers them a ringside seat for the action. Tons of features, including support for playing your Game Boy Pokémon game through your N64, make Stadium a must-have for all Pokémon fans!
In Pokémon Stadium, you're able to battle using your most loyal Pokémon from the Red, Blue, and Yellow versions of Pokémon (sold separately). Thanks to a Transfer Pak that comes with Pokémon Stadium and plugs into the bottom of your controller, data can be transferred straight from a Game Boy cartridge to your N64.
The technical machines, attacks, and levels of your trained Pokémon are available on Pokémon Stadium, so you won't have to leave any of your favorites behind. You'll want your specially trained Pokémon to battle Stadium's toughest rivals.
There are 150 Pokémon that can be used, or “rented,” in Pokémon Stadium, even if you decide not to transfer data from your Game Boy Pokémon games. (Mewtwo is never available as a rental Pokémon, but you can upload Mewtwo from your Pokémon Game Pak.) Pokémon Stadium will allow up to four players to compete in a grueling Pokémon tournament, designed to reveal which of your friends is the best Pokémon trainer.
Diddy Kong Racing
Timber the Tiger's parents picked a fine time to go on vacation. When they come back they're going to be faced with an island trashed by the spiteful space bully Wizpig – unless the local animals can do something about it! So join Diddy Kong as he teams up with Timber the Tiger Pipsy the Mouse and Taj the Genie in an epic racing adventure unlike anything you've ever experienced before! This unique game blends adventure and racing like no other game! Roam anywhere you want on the island by car plane or hovercraft! An enormous amount of single-player and multi-player modes! Feel the action when you use the N64 Rumble Pak and save your times on the N64 Controller Pak!
Banjo-Kazooie mimics the look and feel of Mario 64, a truly innovative and visually stunning game that belongs in any Nintendo 64 collection. But don't brush off this 3-D action-adventure as an uninspired clone. On the contrary, Banjo-Kazooie introduces more than enough originality to warrant a spot next to its famous mentor.
The game introduces two of the most charming virtual heroes in recent years–the goofy, floppy honey bear, Banjo, and his faithful, feathered sidekick Kazooie. In the game's introduction, we discover that the sinister witch Gruntilda not only nabbed Banjo's sister Tooty, but stole her beauty as well. Naturally, it's up to the bear-bird team to retrieve Tooty and rid the world of one darned inconsiderate witch.
In this beautifully-rendered and massive game world, players run, jump, swim, climb, and flip over obstacles, defeat all sorts of “baddies,” and find and collect numerous items and clues that help the quest to progress. Playing as both Banjo and Kazooie, players hone their characters' actions, learning nearly two dozen special moves that help players expertly defeat foes and successfully tread through the nine worlds.
Banjo-Kazooie is one of those games that can demand hours upon hours of perseverance, patience, and learning of skills to complete. But don't let that discourage you. This epic game is so much fun that reaching the end will be an afterthought. –Eric Twelker
Star Wars: Episode 1 Racer
Star Wars: Episode 1 Racer is, of course, a shameless tie-in game based on the Boonta Eve Pod Race scene from the movie. As a Star Wars title it's sure to get a lot of interest, but the question is: is it any fun to play? Yes, actually, it is.
Racer differs from a normal racing game. Rather than merely steering your way around the track, you can enhance your turns by using the Z button on the controller. Holding down the button shifts the cockpit off to the side and kicks you sideways with a burst of extra speed. And of course, a big part of pod racing is the spectacular crashes, and here LucasArts does not disappoint. As Qui-Gon says, “Pod racing is very dangerous!” Even your opponents crash–sometimes into each other.
The 3-D visuals and sound are good, but not groundbreaking. To forestall the inevitable boredom that all racing games eventually leave you with, the game lets you race on different planets, each with their own tracks. The tracks are inventive, especially in the later levels: some tracks have shortcuts to discover, others have zero-gravity sections and hair-raising jumps. The racing pods also differ, and with victory in certain races, more powerful craft become available. A pit area allows you to view all the weird designs up close in 3-D.
In tournament mode, prize money is awarded for top finishers; you can use the cash to buy parts to upgrade your pod. It's a good thing the purse isn't paid out in Republic credits: Star Wars fans will recognize the parts dealer as none other than Watto. His wry comments spice up the shopping experience, and he sounds just like he did in the movie. Racer is a worthwhile purchase for fans of Star Wars or racing games. –Eric Fredrickson
Star Wars: Shadows of the Empire
There was a moment when I first began playing Shadows of the Empire when I actually believed I was a living, breathing participant in the Star Wars universe. The game's glorious first level (in which you take the controls of a snowspeeder in a gallant attempt to destroy evil Imperial Walkers, droids, and other machines on the ice planet of Hoth), is a flawlessly executed piece of video gaming: clear mission objectives, silky smooth controls, outstanding graphics, fantastic sound effects, and a true sensation of flight. I stared at the screen in awe as I made my first approach toward an Imperial Walker. Laser fire screamed past my ship as I angled to connect a tow cable to a Walker and wrap it tightly around its legs. And then it happened: The lumbering monstrosity seized up, its legs buckled, and the beast crashed to the ground in a huge fireball. I felt like jumping out of my chair and shouting to the world: “Yes! Yes! This is what video games should be! This is what I've been waiting for!”
Unfortunately, the remaining nine levels never even come close to matching the quality of the first. And perhaps it is the game's stunning first level that makes the rest of Shadows of the Empire such a letdown.
On the Star Wars timeline, Shadows of the Empire takes place during and after the events of The Empire Strikes Back. You play the role of Dash Rendar, a mercenary for hire who decides to take up the cause of the Rebellion. In a storyline that is never particularly engaging (due in large part to the rendering of the plot with still-life pictures and lines of text oddly reminiscent of the 16-bit gaming era), Dash finds himself knee-deep in the search for the frozen Han Solo, and in the company of Luke Skywalker and Princess Leia. Dash's ultimate mission is to unseat the Dark Prince Xizor, who is determined to murder Luke. While playing Shadows of the Empire, you control Dash as he struggles through ten levels of play, which encompass piloting a snowspeeder, doing battle in the Outrider (a ship resembling the Millennium Falcon), cruising on a speederbike, and running on foot through several levels of Doom-style, first-person shooting.
On the surface, Shadows of the Empire looks like a sure winner. But the game simply doesn't deliver the goods. It is difficult to control Dash's movements. The Nintendo's analog controller, so well-suited to Mario 64, does not perform well for the many levels of first-person action. Because it's difficult to move in a straight line, you constantly have to worry about falling off ledges or small platforms. Combine this faulty movement feature with the game's aggravating save system (like other LucasArts games, save points are few and far between), and losing a life from walking off a cliff becomes especially frustrating.
The camera angles are also a nagging problem. Four fixed views are available, though none of them is fully satisfying. The first-person view offers the best gameplay, but it limits your field of view; the second-person behind view offers a better view, but Dash's body squarely blocks your line of sight; the view from above has limited utility; and the view from in front of Dash is a throwaway. Finally, beating the game's several bosses ranges from difficult to nearly impossible, thanks in large part to the game's auto-save system. Being forced to begin a level from the beginning when a boss brings you down can turn the game into a tiresome chore.
In all fairness, Shadows of the Empire certainly excels in some areas. The game's ambiance is often remarkable; at times you truly feel you are lurking in the bowels of the Empire's darkest corners. Confronting lifelike Stormtroopers is a treat. The graphics, while at times oddly sterile (monotone gray hallways and endless sand-colored canyons abound), are still generally convincing. Many of the sound effects, such as ships' engines, laser fire, and explosions, are perfect. Moreover, the gameplay is varied – few games offer flying, driving, swimming, and first-person shooting all in one package.
If Shadows of the Empire had lived up to its first inspiring level, it would certainly have been in the running for game of the year. As it stands, the control, camera angles, and frustrating save feature keep it from reaching its full potential. Programming for the Nintendo 64 is reportedly a daunting challenge, and perfecting the use of a true 3-D environment and analog controller will certainly take some time. Hopefully, the next Star Wars title for the Nintendo 64 will come closer to what Shadows of the Empire aspires to be. –John Broady
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Mario Party 2
Every good game deserves a sequel, and the addictive, quirky Mario Party 2 certainly fills the bill. This multiplayer party title combines the gameplay of a traditional dice-based board game with several brief action-game segments, including updated versions of 20 of the best offerings from the original Mario Party. There are also 44 entirely new mini-game challenges that pit players against each other as they compete to collect the most stars.
Owners of the original Mario Party will be comfortable with this game from the get-go. Each player rolls a virtual die to advance through various board games, including pirate land, western land, space land, mystery land, and horror land. Several hidden adventure boards can be unlocked as players advance through the game. Each player aims to gain the most stars and become a superstar at the end of the game. Various mini-game challenges and booby traps await gamers as they land on some strategically placed spaces on the board.
While Mario Party 2 can be played as a single-player game (against three computer opponents), this title really shines in social situations. This is the perfect game to pull out at parties–assuming you have a few extra controllers in the house. –Brett Atwood